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John Fogarty's avatar

The analogical culture/lifestyle you describe has similarities to Chesterton’s definition, i.e. living in a human or even self-constructed world that contains no mystery or miracle. You emphasize the aspect of pettiness, but it seems that the other extreme of your definition of madness, an artificial sense of infinite control, is also in play. Indeed, in your earlier reply you speak of a world that easily swings between the two extremes rather than being captivated by one or the other. So, it seems that your definition of madness comes in composites and in degrees.

In other words, if a person is active for 16 hours per day and spends 4 hours each day playing Sim City or some other artificial-world simulation, are they 25% mad, maybe 15% pettiness-mad and 10% hubris-mad? Perhaps the main difference relative to Chesterton's definition is that he was speaking of clinical insanity, of people locked up in asylums, and so his definition is clinically precise. Yours, on the other hand, is speaking of a general psychological malaise with which any of us might be infected and which, like flu, comes in variations ranging from inconvenient to fatal.

I begin to think that my discomfort with your definitions has less to do with universality and more with the imprecision of their application to real world scenarios. That discomfort, however, is merely the engineer in me speaking and doesn’t mean that you should alter your course. You stated clearly from the start that these short essays are meant for edification of none but yourself. If your goal, rather than a clinically precise definition, is to find a personal framework for dealing with people and events of the world around us, then by all means, write on!

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